Just had a bit of a rant there, put that away for a while and let it rest, and then I will go back to the topic. Obviously I am right, but it can stay for a while. I shall return to the topic late. Topic being so called entryism.
Good day!
Lord of the Rings and the Hobbit: Miniature wargaming - movement trays, conversions and sculpting.
2018-05-23
2018-05-10
Wargaming ships
Three done so far.
One for Harad, one for Isengard (yes, that is very strange, I know) and one for Mordor.
- Haradrim Slaver, pulled by mega-fish.
- Isengard Steamer, steamboat.
- Mordor Corpse Ship, powered by a magic rock.
Very high-fantasy...
... just like the current trend. "Muh nukular threat!". Persians are good people and maybe their religious leaders aren't awesome, but they sure are much better than their counterpart in Saudi - you know, those that Sweden has done a loooot of military work for. And not to mention the US... But hey-ho, let's fuel the flames between Shia and Sunni, that's a good idea right? And Iran versus the rest of the world...
I dropped the Isengard Steam tank on the floor when I was extracting my mirror from my cupboard. It broke in seven or eight pieces - nothing terrible, but I decided to scrap it anyway, because I can always use the space for something else. Besides, the models on top can be used as crew for the Isengard Steamer.
Broken into smaller pieces. Bye, bye Steamtank, take your silly high-fantasy with you back to Age of Sigmar, in LotR: SBG there is no space for such silliness.
One for Harad, one for Isengard (yes, that is very strange, I know) and one for Mordor.
- Haradrim Slaver, pulled by mega-fish.
- Isengard Steamer, steamboat.
- Mordor Corpse Ship, powered by a magic rock.
Very high-fantasy...
... just like the current trend. "Muh nukular threat!". Persians are good people and maybe their religious leaders aren't awesome, but they sure are much better than their counterpart in Saudi - you know, those that Sweden has done a loooot of military work for. And not to mention the US... But hey-ho, let's fuel the flames between Shia and Sunni, that's a good idea right? And Iran versus the rest of the world...
I dropped the Isengard Steam tank on the floor when I was extracting my mirror from my cupboard. It broke in seven or eight pieces - nothing terrible, but I decided to scrap it anyway, because I can always use the space for something else. Besides, the models on top can be used as crew for the Isengard Steamer.
Broken into smaller pieces. Bye, bye Steamtank, take your silly high-fantasy with you back to Age of Sigmar, in LotR: SBG there is no space for such silliness.
2018-05-05
Painted Haradrim Slaver (ship)
Started painting the Haradrim Slaver
Got really bored with this project, so a bunch of planned details were scrapped from the sketchy "blueprints". It started quite inspired... still it has a specific look so I think I shall be pleased still. Going to need to add some form of anchor, some more bones and ropes and then paint her crew.
It's got a weird and open hull for a reason. This is a light ship pulled by fish-things, which is why many chains and things protrude from the ship's fore (bow?), since that is how the haradrim control the beasts. They bring fodder (there is a specific term for that in the English language, I believe it is the left-overs of eviscerated food fish as well as small fish mixed together which you can throw in to attract fish before either diving or fishing for more fish).
Below deck there's cots and a large area with chains for the captured slaves to be brought back to the many slave markets in Near Harad and elsewhere. They have been known to take slaves from Far Harad as well as in Haradrim itself, from tribes that are weak enough to let themselves get captured.
The parts, never bothered afixing the look out tower. It is appropriate to repeat, in case it isn't obvious: It is annoying to make ships with masts - and I am not only talking about somewhat realistic model ships with rigging, no it's mainly about the problems with storing them. Surely I can make detachable sails and masts, but that is for later.
Got really bored with this project, so a bunch of planned details were scrapped from the sketchy "blueprints". It started quite inspired... still it has a specific look so I think I shall be pleased still. Going to need to add some form of anchor, some more bones and ropes and then paint her crew.
It's got a weird and open hull for a reason. This is a light ship pulled by fish-things, which is why many chains and things protrude from the ship's fore (bow?), since that is how the haradrim control the beasts. They bring fodder (there is a specific term for that in the English language, I believe it is the left-overs of eviscerated food fish as well as small fish mixed together which you can throw in to attract fish before either diving or fishing for more fish).
Below deck there's cots and a large area with chains for the captured slaves to be brought back to the many slave markets in Near Harad and elsewhere. They have been known to take slaves from Far Harad as well as in Haradrim itself, from tribes that are weak enough to let themselves get captured.
The parts, never bothered afixing the look out tower. It is appropriate to repeat, in case it isn't obvious: It is annoying to make ships with masts - and I am not only talking about somewhat realistic model ships with rigging, no it's mainly about the problems with storing them. Surely I can make detachable sails and masts, but that is for later.
2018-05-01
Painted Corpse Ship
Mordor Corpse Ship. Painted.
The rotten hull was really fast to paint, the metal took ages to do... with all the rust and stuff...
Power stone not painted yet. Thinking of adding some flesh tones to deaden-up the corpse, as well as make it's eyes slightly more morbid rather than the milky dead stare.
Did not go overboard with the yellow rust tones... Quick question though: The eyes on the corpse's body (both sides), should I accentuate them somehow? Read wash? Dark colours? I feel like it need a spot colour, even if it is large enough to let the models crewing it have that effect...
All in all this was a pretty entertaining project inbetween a whole lot of other stuff to do, which was nice, it made me forget some stuff that I did not need brood upon for the moment.
Wanted to post this greentext for a while and could never find a suitable post to crowbar it into, so I'll just put it here...
If you want to see these work in progress pictures better I highly recommend that you right-click them and open in a new window for better resolution...
Let's end with a non-sequiteur so this llama can feel more edumacated and 'ntllactual.
The rotten hull was really fast to paint, the metal took ages to do... with all the rust and stuff...
Power stone not painted yet. Thinking of adding some flesh tones to deaden-up the corpse, as well as make it's eyes slightly more morbid rather than the milky dead stare.
Did not go overboard with the yellow rust tones... Quick question though: The eyes on the corpse's body (both sides), should I accentuate them somehow? Read wash? Dark colours? I feel like it need a spot colour, even if it is large enough to let the models crewing it have that effect...
All in all this was a pretty entertaining project inbetween a whole lot of other stuff to do, which was nice, it made me forget some stuff that I did not need brood upon for the moment.
Wanted to post this greentext for a while and could never find a suitable post to crowbar it into, so I'll just put it here...
If you want to see these work in progress pictures better I highly recommend that you right-click them and open in a new window for better resolution...
Wuuut!?
Let's end with a non-sequiteur so this llama can feel more edumacated and 'ntllactual.
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