Preparing the fastitocalon for the rough mould-making process.
First the head was cut off. It's tail was detached from the get-go.
Right click the picture, and open in a new tab, and you can easily see the centimeter-scale.
Pre-detached tail. It was a new experience for me to sculpt a huge monster with mould-making in mind. Made things a lot easier.
Carefully removing the head turned out to be really troublesome...
... like a slap to head. And to make matters worse: If any of you remember the drug-addict I mentioned from one of my Christmas parties back in the old job? Well, he called, very much influenced by something, while I was doing the sawing, cutting and hacking. Let's just say he didn't help in the process. A slap to the head.
Alpacalypse happened, but I managed to tidy the project up.
Size comparison with the 28-32 mm boats I have sculpted.
The three white UFO:s are made out of resin that I dropped to get nice and spherically shaped, in order to sculpt the sea-things I wanted.
(Speaking of UFO:s, the last episode aired a few weeks ago, can't say I liked it, but hey-ho, the first two seasons were wicked awesome).
To relax, I might paint this guy, presented to me by mr Joshua, whilst visiting him. This is really the only fucking good-looking model from Warhammer that I can think of. It is such a joy to my llama-eyes. There is just something about this model...
If we would go back a quick while to the fastitocalon. I would say this is roughly the scale of the beast. Not big enough to play games on top of it's shell, but large enough to be viable in a game at all...
That is all, I shall also come back ASAP with pictures and information about the Middle-Earth giant. Obviously I shall respond to comments, but now I will have to go to bed, need to get up in five hours for another project! No rest for the wicked (awesome! Wihooo!)